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YouTube Stars Fight Back

Machinima and Maker Studios, two of YouTube's most high-profile networks, have come under fire from their own talent

It's tempting to write off each contract dispute as just that — an individual incident. But taken together, these fights constitute a bigger issue, one not unlike those that developed when the film industry was first finding its feet.

Like Maker Studios and Machinima, the film studios of the '30s and '40s didn't just produce content, they distributed it, says Tino Balio, professor emeritus of communication arts at the University of Wisconsin at Madison and an expert on the history of the American film industry.

ILLUSTRATION BY JESSE LENZ
Machinima has attracted millions in capital by appealing to so-called "lost boys,"untouched by traditional advertising.
Machinima has attracted millions in capital by appealing to so-called "lost boys,"untouched by traditional advertising.

At the time, studios produced shorter, lower-budget films on a tight schedule because theatrical runs were much shorter — only about a week. Studios churned out one major movie every week, plus a few B films, to meet the demand.

"The studios were run on a factory basis. They had to have total control of their talent in order to assign them to projects, in order to make all of these films to keep their theaters filled," Balio says. "They could not negotiate with talent each time they decided to make a motion picture."

They met this challenge by adopting the "option" contract. A new star might be signed for a fixed term (typically seven years). Each year, the studio had the option to renew the contract — but the actors were unable to break it during its duration.

"It was bondage," Balio says. "It changed over time, but basically, when a performer signed an option contract, he or she was bound to the studio because no other major studio would hire that performer if he or she broke their option contract."

Beginning in the 1950s, though, the industry underwent a transformation. It moved away from producing as many films as possible and toward producing the best films possible.

That change was the result of two things, Balio says: the rise of television and the Paramount antitrust suit. The judgment in that case declared that studios could no longer own the theaters that showed their movies. The result was, in some ways, a transformation similar to the one YouTube is hoping for: a transition from short, low-budget films toward longer, professionally made content.

That was the idea behind YouTube's $100 million investment in 100 original-content channels, which included channels produced by Maker and Machinima, made in October 2011. In November 2012, YouTube doubled down on that bet, reinvesting in the top-performing 30 to 40 percent of those channels.

In November, YouTube also opened a production facility in Howard Hughes' former airplane hangar in Playa Vista, available to "partners" who want to up their game. YouTube's redesign, unveiled in December, also was a step in that direction. It is more about channels, less about individual videos, with the idea that YouTube will become a destination rather than a repository for video content.

David Lisi is an attorney with DLA Piper in Silicon Valley. He has worked on both sides of these contract disputes — on behalf of both talent (YouTube stars) and distributors (their networks).

Part of the problem, he says, is that YouTube networks initially adopted the language and practices of the entertainment industry, but technology is evolving quickly, and the law is struggling to keep up with it.

In the past, the talent needed Hollywood studios or record labels or book publishers in order to get their work distributed. Today, not so much.

That leaves a lot of video creators asking, "What do these guys do for me?" Lisi says.

"From the standpoint of people who grew up with the Internet, many of these young artists — and I call them artists because I do think they are, in the truest sense of the word: They are doing what they are doing out of a creative impulse — for them, it's like, 'Why do I need a middleman?'"

YouTube, after all, was founded on the idea of cutting out the middleman, of making it possible for a filmmaker to post a film and for anyone with an Internet connection to access that film instantly.

Videomakers, Lisi says, can easily reach out to each other, unlike actors or recording artists of the past. "Because these are creatures of the Internet, not only do they broadcast to their audience, they consume each other's content, they are fans of each other, and they communicate," Lisi says.

"What you have are the benefits of a union without the burdens of a union — all of the talent sharing information almost instantaneously," he says. "Much like a union, they can threaten group action.

"It's a very interesting power dynamic, and I think that the industry is still trying to work out how to deal with this genie that is newly out of the bottle. [YouTube] provides a lot for a lot of people, but it is a genie, and you don't want to piss it off."

Machinima is in the process of changing its terms of use, its partners say, walking its existing talent from open-ended contracts to contracts with three-year terms. All 6,000-plus partners were asked to agree by Jan. 1, 2013, to updated terms.

No one from the company would confirm whether the change was due to the onslaught of bad publicity.

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19 comments
starjonestown
starjonestown

This is Hilarious!  Web slaves...  

Only issue here is that this article is out-of-date.  Most of the VC action has already moved on, at least the smart money.  Google's own supposed channel "investment"  was actually structured like old record-company deals in that their 'artists' had to pay back the parent's seed money.  It's easy to get scammed and these crappy web content producers pay their talent sh*t.    

Cable television money dwarfs this backwater junk.  

Machinima may have $35m...  Even a 5th rate cable brand like Spike makes that look like a children's sandbox.  

SimonFraser4
SimonFraser4

The YouTube network bubble is going to burst. Just as the dot-com bubble burst 12 years ago. If you believe the hype, then you'll be in the bubble when it bursts. Signing a contract because of all the money you think it will bring you IS believing the hype.

YouTube networks are middle men. Middle men only offer lubricant. Which is nice and all, but not necessary.

Collaborate with other content creators, keep making content and keep improving your abilities and your content. And when you enter into a contract with someone who offers you lubricant, remember that they work FOR YOU. You are the client, you are the source of the product. They are the service provider. Therefore, YOU call the shots. If a contract doesn't meet with your approval, don't sign the contract. Otherwise, you're in the bubble.

crmartell
crmartell

I'm an ex-machinima director, who had one of those "perpetuity contracts". Coincidentally I said many of the same things in my video as appearing in this article. http://www.youtube.com/watch?v=SOPEYYm_Z-0 The situation looks really dark, but I do have a solution, if the community would just embrace it. Anyone interested should check out my video. 

edohiguma
edohiguma

So basically Vacas signed the contract and read the fine print afterwards. And that with Machinima, which has been known to be itchy, at best, for a while. Good gods. One of the first things I learned in my life was not to do that. Always read everything. Always.

As for this: "Can networks like Machinima and Maker sustain their rapid growth if the creators on whose backs they built their businesses revolt?"

Simple answer is no. Even without the creator revolt unlimited growth is impossible.

krystaBlade
krystaBlade

I just started a YouTube Channel and in less than two months it has over 1500 Subs so I just do not understand why you need an Network Anyway???

HaasGaming
HaasGaming

@krystaBlade Varied reasons. With gaming it is a pretty simple one; licensing. You can't monetize most gaming content (Exceptions exist; e.g. the popular game called Minecraft) without licensing and specific networks provide this. There's a lot more to it though. 

cobrachoppergirl
cobrachoppergirl

This guy is an idiot.  All he has to do is ignore the contract and release videos uner a new pseudonym anonymously.   F your contract.  Contracts can be broken and better yet... ignored.   The US government does it all the time...   just ask the Native Americans... how binding contracts are.

Style101
Style101

Crazy how about working with Blip.tv or Maybe Openfilm.com or they just as evil 

310kidd
310kidd

I think these users would do great creating their own Live content on sites like Stickam.com. It will be a way to get closer to fans and answer questions on the spot. Maybe even find new ways to fangate new users.

invadermak97
invadermak97

I would have been starting my youtube channel in a few days, but this is disheartening and has caused me to reconsider even trying.

HaasGaming
HaasGaming

@invadermak97 Keep in mind these are, in large part, anomalies. I've been partnered with a network (Maker Studios, part of TheGameStation) for a good year now without any complaints thus far. I wouldn't let these problems dissuade you from starting something if you really want it, just be careful - in everything you do - what you sign up for. That being said, it's a lot of work so be prepared to spend a lot of time and you'll need quite a bit of patience! 

chilltowntv
chilltowntv

Agree with you also, @kati.morton  I'm just starting my channel and it's an overwhelming thing to do in general. This definitely is a lot of food for thought...

kati.morton
kati.morton

Thank you for writing this article. It's very interesting for a smaller Youtube creator like myself to see what is going on with MCN's at Youtube...

ryanthomaswoods
ryanthomaswoods

@kati.morton Completely agree with you kati! It was so informative for us as smaller youtube creator's to know what to expect as well as give us an inside look at what is going on.

networkfree
networkfree

From what I can tell, these networks are realizing that their business models are flawed in that they do not own any of the content or the distribution. Even while "owning" a creator's YouTube channel, the networks are actually just renting the channel from YouTube. It's a flawed model when the intent is to add another layer to YouTube's business model. See: Zynga + Facebook.

richardstarr
richardstarr

This also reminds me of the type of contracts still prevalent in the comic book industry.  Greats like Jack Kirby and Steve Ditko have had their work attributed to Stan Lee who acted as the front man for Marvel comics.  Newsflash, the editor of a masterpiece is not the artist and I've never seen any evidence that Lee was anything other than an editor.

In any case, the work from the geniuses of the past have become the "property" of Marvel comics continuing industry "practice" of DC comics who took Superman from Siegel and Schuster when they thought they were only selling the individual STORY instead of the CHARACTER.

The creation of Image comics gave independent creators a venue to produce comics and still retain the rights while giving the company distributing them a fair share.  They need something like this in the YouTube world to help keep the "suits" from stealing from yet another generation.

The open ended contracts and options still exist, to a lesser extent, in the music industry.  You have the rappers getting rich not from their own music, but from the artists they sign, following the pattern of exploitation that they were often the victims of. 

chvyvele
chvyvele

@richardstarr Stan Lee wrote and edited the comic books for all of the characters that he is credited for creating. Steve Ditko and Jack Kirby were artists who helped shaped the story and the characters, but Lee was often the one to create the stories and dialogue. Ditko and Kirby are almost always given credit for co-creating characters.

richardstarr
richardstarr like.author.displayName 1 Like

@chvyvele @richardstarr  

No, Stan Lee is given credit for stuff he did not do.  If you read Jack Kirby's book you will have a better grasp of this.  Too much credit is often assigned to the wrong people.  I'm not say Stan had zero contributions, but for something like the Fantastic Four he would say, "Give me a superhero story based on the 4 elements (fire,water,earth,air) and Jack created the Fantastic Four.  Lee would then modify some of the script Jack created, but did not come up with the story himself.  The credit he takes, now that so many are dead and unable to gainsay him, is far more than he deserves.

 Take a look at the output Lee did after Jack left, and look at what Jack continued to do from that point on at DC.  Kirby was a genius, Lee was a hanger on.  Without the real artists, Lee created nothing.  Credit was only begrudgingly given at times, often after law suits.  Kirby signed away much of his rights to recover his artwork.  Actually, only a portion of it, which was rightfully his.

If there was any justice Kirby would have ended up owning Marvel, but that was not to be.

 
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